Visit action and improvements to the cutscene system
Tactics RPG Framework » Devlog
![](https://img.itch.zone/aW1hZ2UvMTAzMTgzOS8xOTQ4NTU4Mi5wbmc=/500x/UpK%2FVC.png)
Improvements to the cutscene system and creation of actions to visit houses and villages on the map.
I realized that many improvements are still viable, I will work on this along with improvements in the graphical interface parameterization for menus.
Files
tactics-framework.yyz 3.7 MB
21 days ago
tactics-framework.zip 5 MB
21 days ago
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Tactics RPG Framework
A complete framework to build a tactics/fire emblem like game
Status | Released |
Category | Assets |
Author | Dallago |
Tags | fire-emblem, framework, GameMaker, sourcecode, tactic, Tactical RPG, trpg, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English, Portuguese (Brazil) |
More posts
- Version 1.6.3 Added a extra map with Sunnyside sprites30 days ago
- Version 1.6.2 Added cutscenes to the events list94 days ago
- Version 1.6.1 Multi-sprite units and more mapsSep 14, 2024
- Released version 1.6.0 Separated maps from unitsJul 14, 2024
- Released version 1.5.2 weapon triangle.Apr 02, 2024
- Released version 1.5.1 walk types.Mar 30, 2024
- Released version 1.5.0 battle animations sequences.Mar 12, 2024
- Released version 1.4.2 battle animations refactory.Nov 05, 2023
- Released version 1.4.1 add exp and level up screens.Jun 06, 2023
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